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Jacob Hebert
UE Technical Artist

I'm a graduate of the Academy of Art University, where I earned a Bachelor of Fine Arts degree in Video Game Design. For almost a decade now, I've been focused on improving my level design skills and learning new tools like Maya, 3DS Max, and Adobe Photoshop. I've been fortunate to work with a range of game engines, including Scratch, Construct, Unity, and Unreal Engine. I love designing games because it requires both creative thinking and problem-solving to create a product that players will find engaging and fun.
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